While we are working on the overall story and game design, I also developed some systems to make life easier when prototyping dialogues and quest…
Kommentare geschlossenKategorie: Character
Happy new year to everyone! Just wanted to give you a quick update. Right now we are working a bit more behind the scenes on…
Kommentare geschlossenFirst concept arts coming in for the next characters. Meet ‚Matt‘ the bear 🙂
Kommentare geschlossenToday we have been working on the aiming system while fiddeling around with cinemachine. One bug is preventing us from smoothing out the transition yet…
Kommentare geschlossenToday, we started to test around with animator masks and combining it with a targeting camera. Newest footage coming the next days, but just had…
Kommentare geschlossenWe managed to polish the ledge climb to work almost flawlessly with the level props. We leave it at this stage, as this is for…
Kommentare geschlossenAs you can see, I am working with placeholders, the character in this video is not fully updated in mesh, deformation, color and so on.…
Kommentare geschlossenToday I got the first 3D assets for the game and started working on them, separating things and creating blendshapes. Animation and modeling combined with…
Kommentare geschlossen






