Today we kept working on the aiming and shooting mechanic. All animations are still placeholders, so the movement might look a bit chunky. Also the…
Kommentare geschlossenKategorie: VFX
Today I was working on a new VFX to show rain and a bit of storm. I am still using the Unity Default Particle Texture,…
Kommentare geschlossenToday I wanna show you my first tries of some effects in BTS. As this is all happening in parallel, I try not to spoil…
Kommentare geschlossenThe last days I started to create shaders that might fit my style I got in my head while waiting for my characters to be…
Kommentare geschlossen


